Creating Games Faster with AI Level Design
Understanding AI’s Role in Level Design
For years, game developers have wrestled with the time-consuming and often tedious process of level design. Creating engaging, balanced, and visually appealing levels can take months, even years, depending on the scale and complexity
How Games Learn to Tell Stories Procedural Power
The Dawn of Procedural Storytelling
Early attempts at procedural storytelling were often clunky and predictable. Imagine a game where a series of random events, like a sudden thunderstorm or a grumpy villager, triggered a pre-written narrative snippet. These were less
Smarter NPCs, Better Games An AI Revolution
The Limitations of Traditional NPC Behavior
For decades, video game non-playable characters (NPCs) have largely been relegated to simplistic routines. They patrol pre-determined paths, offer repetitive dialogue options, and react to player actions in predictable, often unsatisfying ways. This predictability